![]() “Our differentiation there against any platform provider - whether it’s Microsoft today or another major platform tomorrow, that wants to be broader in identity - our independent neutral choice is going to win out,” he said. ![]() There’s significant value for customers in “having an independent, neutral partner there that will give them choice of technology and not lock them in,” McKinnon said during the company’s quarterly call with analysts. While Okta’s aspiration is undoubtedly to become the “one-stop shop for identity,” McKinnon said, the company stands out from some other vendors in the space that are selling both identity security and the applications that are leveraging authentication. Okta believes that its approach to offering a “neutral” option in identity - which isn’t sold alongside applications themselves like some of its rivals - will ultimately “win out” versus competitors such as Microsoft, co-founder and CEO Todd McKinnon said Wednesday.
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The updated generation of the world not only includes a new height (320 blocks), but also a new system for generating mountains and caves, which additionally received their own biomes! Mountains can have one of five different biomes. ![]() Minecraft 1.18.2 Features World Generation If we talk about coordinates, then the bottom of the world (bedrock blocks) will be at a height of -64 blocks (previously 0), and the top of the world will be at a height of 320 blocks (previously 256). In this second part of the update, the developers from Mojang Studio will make big changes to the game world, for example, the height of the world will increase by 128 blocks, that is, 64 blocks up into the sky and 64 blocks down. ![]() Initially, some of the features described below were supposed to appear in the Minecraft 1.17 Caves & Cliffs update, but due to the pandemic, the authors decided to divide the update into 2 parts. |
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